stitchFramesToVideo()
Part of the @remotion/renderer
package.
Takes a series of images and audio information generated by renderFrames()
and encodes it to a video.
info
In Remotion 3.0, we added the renderMedia()
API which combines renderFrames()
and stitchFramesToVideo()
into one simplified step and performs the render faster. Prefer renderMedia()
if you can.
Arguments
An object with the following properties:
dir
A string
containing the absolute path of the directory where the frames are located. This will be the directory where the ffmepg
command will be executed.
fps
A number
specifying the desired frame rate of the output video.
width
A number
specifying the desired output width in pixels for the video.
height
A number
specifying the desired output height in pixels for the video.
outputLocation
optional since v3.0.26
An absolute path specify where the output file should be written to.
If not specified or set to null
, the file will be returned in-memory as a buffer.
force
Whether in case of an existing file in outputLocation
it should be overwritten. Type boolean
.
assetsInfo
Information about the audio mix. This is part of the return value of renderFrames().
pixelFormat?
optional
Sets the pixel format. See here for available values. The default is yuv420p
.
codec?
optional
Set a codec. See the encoding guide for available values and guidance on which one to choose. The default is h264
.
crf?
optional
The constant rate factor of the output, a parameter which controls quality. See here for more information about this parameter. Default is depending on the codec.
proResProfile?
optional
Sets a ProRes profile. Only applies to videos rendered with prores
codec. See Encoding guide for possible options.
onProgress?
optional
Callback function which informs about the encoding progress. The frameNumber
value is a number
.
ts
constonProgress = (frameNumber : number) => {console .log (`Encoding progress: on ${frameNumber } frame`);};
ts
constonProgress = (frameNumber : number) => {console .log (`Encoding progress: on ${frameNumber } frame`);};
onDownload?
optional
Notifies when a remote asset needs to be downloaded in order to extract the audio track.
ts
constonDownload = (src : string) => {console .log (`Downloading ${src }...`);};
ts
constonDownload = (src : string) => {console .log (`Downloading ${src }...`);};
numberOfGifLoops?
optional, available since v3.1
Set the looping behavior. This option may only be set when rendering GIFs. See here for more details.
muted
optional, available since v3.2.1
Disables audio output. This option may only be set in combination with a video codec and should also be passed to renderFrames()
.
verbose
optional
A boolean value that when set to true
, will log all kinds of debug information. Default false
.
ffmpegExecutable
optional
A custom FFMPEG executable to be used. By default, a binary called ffmpeg
will be searched in your PATH
.
ffprobeExecutable?
optional, available from v3.0.17
An absolute path overriding the ffprobe
executable to use.
cancelSignal?
optional, available from v3.0.15
A token that allows the render to be cancelled. See: makeCancelSignal()
Return value
stitchFramesToVideo()
returns a promise which resolves to nothing. If everything goes well, the output will be placed in outputLocation
.